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System Design Made Simple

Algomi Research · 2026-09-15 · System Design

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An original learning series for technical blogs and interview preparation.

Edition: 1.0 · Updated: 15 September 2026

Start with a familiar problem

Imagine a school library. Students want to find books, reserve a copy, and get a message when it is ready. One teacher can manage a small library with a notebook. A library used by many schools needs a better plan.

Software grows in much the same way. System design explains how to choose its parts, connect them, and keep them useful when traffic grows or something breaks.

The series uses short explanations first. More precise details follow under trade-offs, examples, and interview questions. Technical words are kept because interviewers use them, but each is explained in everyday language.

The five guides

Read Guide What you will learn
1 Foundations and data Requirements, estimates, scaling, databases, caching, replication, consistency, CAP, PACELC, hashing
2 Networking and APIs IP, DNS, HTTP, TCP/UDP, CDNs, load balancers, proxies, API styles, live updates
3 Architecture, messaging, and patterns Layers, monoliths, microservices, queues, streams, outbox, sagas, CQRS, event sourcing, object design patterns
4 Reliability, security, and operations Availability, failover, circuit breakers, rate limits, recovery, identity, encryption, deployment, monitoring
5 Interview workbook and case studies Interview structure, worked designs, scenario practice, research reading, revision plan

There are 50 numbered interview questions across the guides. These are original practice questions, not a claim about questions asked by particular employers.

How to use the diagrams

Diagrams are Mermaid diagrams rendered directly on each guide's page. The diagrams describe teaching designs. They do not claim to reproduce a company's private architecture.

Technical corrections carried into the guides

Easy-to-memorize but misleading claim More useful understanding
CAP means pick any two of three During a network partition, linearizable consistency and availability for every request cannot both be guaranteed
Strong consistency updates all replicas at the same instant It is an observable guarantee; coordination can provide it without every replica being current
A FIFO queue makes every business action happen once Ordering and duplicate handling are separate; external effects still need protection
Streaming platforms cannot track consumers Log systems can store consumer progress and offer configurable delivery guarantees
TCP guarantees the business request succeeded TCP provides an ordered byte stream; the application can still fail or time out
Public IP means every network has one shared address NAT often shares an address, but public addressing is not defined by that arrangement
Replication is a backup Replication can copy accidental deletion; recoverable history is a separate requirement
Microservices automatically isolate failures Synchronous dependencies and shared infrastructure can still spread failures
OAuth and OIDC are interchangeable OAuth delegates access; OIDC adds identity information for login
A singleton is unique across a cluster A normal singleton controls an object within a runtime scope

The relevant guides link to primary references for the key corrections. Technology-specific behavior should always be checked against the version and configuration actually being used.